i'm just gonna start off with positives: i really like the artstyle. i think the mix of 2d and 3d really makes it feel unique. the time-switching idea is also a pretty unique thing that ive never seen before, and i really like the ways it changes the levels
as for the negatives: pretty much everything else. the controls, attacking especially, feel very disjointed. there isn't a single character that feels completely smooth to play. either their attacks are basically useless or their movement is too loose. the enemies are also pretty cheap: they either spam countless projectiles at you or get you with their janky hitboxes, and i'm pretty sure the first boss is impossible to beat without getting hit. i'm pretty sure this game wasn't playtested much.
the level design is also confusing. with how much things change per time period, and not always in logical ways, a minimap in the corner or a moveable camera or something would be helpful so you dont end up stuck in a hole and waste your time pad battery.
minor note: this game could have really benefitted from a proofreader. half of it is in spanish, and the other half is mediocre english.
and i'm sorry, but i really dont think this is worth money at all. i was a supporter already, but if i bought it just for this game i would be really pissed off. it's just too janky and basic. if this was free, i'd probably be singing a whole different tune, but the fact that you can buy this on the switch and wii u(???) makes this a whole lot more open to criticism.
sorry for dragging your game through the mud and i hope you have a good day